Set:
Origins
Rarity:
Epic
Number:
308*/298
Energy Cost:
0
Power Cost:
0
Might:
0
Card Type:
Leader
Tag:
Viktor
Domain:
Mind, Order
1, Exhaust: Play a 1 Might Recruit unit tok...
Set:
Origins
Rarity:
Epic
Number:
161/298
Energy Cost:
8
Power Cost:
2
Might:
8
Card Type:
Unit
Tag:
Shadow Isles
Domain:
Body
DEFLECT (Opponents must recycle a rune to choos...
Set:
Origins
Rarity:
Showcase
Number:
300/298
Energy Cost:
0
Power Cost:
0
Might:
0
Card Type:
Legend
Tag:
Volibear
Domain:
Fury, Body
When you play a MIGHTY unit, you may ex...
Set:
Origins: Proving Grounds
Rarity:
Common
Number:
011/024
Energy Cost:
2
Power Cost:
0
Might:
0
Card Type:
Spell
Domain:
Chaos
REACTION (Play at any time, even before spel...
Set:
Origins
Rarity:
Epic
Number:
270/298
Energy Cost:
1
Power Cost:
1
Might:
0
Card Type:
Signature Spell
Tag:
Sett
Domain:
Body
Buff a friendly unit in your base, then move...
Set:
Origins
Rarity:
Epic
Number:
262/298
Energy Cost:
3
Power Cost:
2
Might:
0
Card Type:
Signature Spell
Tag:
Leona
Domain:
Calm, Order
ACTION (Play on your turn or in show...
Set:
Origins
Rarity:
Showcase
Number:
164a/298
Energy Cost:
5
Power Cost:
1
Might:
4
Card Type:
Champion Unit
Tag:
Sett, Ionia
Domain:
Body
When I'm played and when I conquer...
Set:
Origins: Proving Grounds
Rarity:
Rare
Number:
017/024
Energy Cost:
0
Power Cost:
0
Might:
0
Card Type:
Legend
Tag:
Annie
Domain:
Fury, Chaos
At the end of your turn, rea...
Set:
Origins: Proving Grounds
Rarity:
Rare
Number:
019/024
Energy Cost:
0
Power Cost:
0
Might:
0
Card Type:
Legend
Tag:
Master Yi
Domain:
Calm, Body
At the end of your turn, ...
Set:
Origins
Rarity:
Epic
Number:
266/298
Energy Cost:
2
Power Cost:
1
Might:
0
Card Type:
Signature Spell
Tag:
Viktor
Domain:
Mind, Order
REACTION (Play any time, even befor...
Set:
Origins
Rarity:
Rare
Number:
077/298
Energy Cost:
2
Power Cost:
0
Might:
0
Card Type:
Gear
Domain:
Calm
HIDDEN (Hide now for 1 Rune to react with later for 0.)The next tim...
Set:
Origins
Rarity:
Showcase
Number:
246a/298
Energy Cost:
4
Power Cost:
1
Might:
4
Card Type:
Champion Unit
Tag:
Viktor, Zaun
Domain:
Order
When another non-Recruit unit yo...
Set:
Origins
Rarity:
Epic
Number:
038/298
Energy Cost:
9
Power Cost:
2
Might:
9
Card Type:
Unit
Tag:
Demacia, Dragon
Domain:
Fury, Chaos
When you play me, draw 1 for each of ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '